package com.goldsprite.gdxcore.gfsm;

public class FsmInput {
	private float keyDirX = 0;
	private boolean attackKey = false;

	public float getKeyDirX() { return keyDirX; }
	public void setKeyDirX(float keyDirX) { this.keyDirX = keyDirX; }

	public boolean isAttackKey() { return attackKey; }
	public void setAttackKey(boolean attackKey) { this.attackKey = attackKey; }
}
